


About The Development Of This Video Game ???
This Video Game (Candy Volcano) Was Created By Me (Michael J. Hardy) Using C/C++...
The Compiler Used Was MingW and The Famous Free Dev-C++ IDE.
Candy
Volcano Was Designed in 1 year and 13 Days (Give or take a few)... Over
the past few months it became a full blown project... I felt that this
game is of Commercial Quality so I decided to Sell Copies for a Fee of
$13.00 (usd)... However, I am Seriously considering relicensing the
game as Open Source Under the Mozilla (MPL) 1.1 License
Agreement...
The
Game's Source Code is About 113, 000 Lines of Code, It will successfully
Compile Using Dev-C++ Or Any MingW
Compiler / IDE...
This
Version of Candy Volcano is Based on the
Macintosh Version Produced By Apple Computer
( John Stiles ) in 1996 called Candy Crisis.
The Game Uses SDL, SDL_IMAGE and FMOD For Graphics, Sounds and Music...
All of the tools used to develop this game are Free and can be found on the Internet...
SDL - http://www.libsdl.org - FMOD - http://www.fmod.org - Dev-C++ - http://www.bloodshed.net -
Paint.net - http://www.getpaint.net - Inno Setup - http://www.jrsoftware.org/isinfo.php
All of the tools above are free...
Candy Volcano is the next generation of Puyo Puyo...
You can sure bet that Candy Volcano is just as cool as it sounds...